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These beliefs were derived from the Bastation-belief system , and is seen as a part of the greater Bastation myhtology. It is in technical terms labelled low-mythology, while the Bastation-belief is called high-mythology. High-mythology builds on low-mythology in its parts.
Even though both Svalland and the Menako Islands have their own beliefs, their customs are also included into Hellonian folklore, as both sides influenced each other greatly. Hellonian folklore shows large correspondence with other folklore elsewhere, such as Asturan, which follows a slightly different version of the bastation beliefs, and the United South German States. These countries have a similar origin in the Vismar region.
Gods and Goddesses
Gods are very important in Hellonia folklore, as they connect with the Bastation-stories. The gods are still widely known, and revered. In Hellonian the days of the week are named for Bastation gods, based on the days the gods did something important:
- fenerdag (Monday) named after Fenrure - Binding of Fenrure
- tijrdag (Tuesday) named after Tyras - God of war, why tuesday was chosen unknown
- Wodedag (Wednesday) after Wodan - Day of Wodan's victory over the Ice giants
- donardag (Thursday) is named after Donar - Donar recieves Molnier
- veredag (Friday) after Ferja - Goddess of fertility, why Friday was chosen is unknown
- Lodag (Saturday) after Lokr - unknown
- Zondag (Sunday) after the god of the sun and summer, Sonar
These are also six of the most important gods, those bing: Tyras, Owidana (head), Donar, Ferja, Friga and Lokr. Fenrure was a great beast that needed to be bound by chains, which it broke free from on Ragnarök
Other important deities are the Seasonal quartet:
- Letnur - Goddess of spring
- Sonar - God of the sun and summer
- Herefr - God of autumn
- Vineya - Goddess of winter
Finally some deities were regional: Armuissa was the goddess of the swamps in the south. Nalenniu was a goddess of travellers in Andalusiën, where over 160 stone votives depicting her image were located in hunnebedden. Guldredona was an ancient goddess of the Ellashians mentioned on an altar near Elslo.
Beings of Hellonian folklore
The best way to gain an understanding of Hellonian folklore is to examine the creatures of the tales. A large number of different mythological creatures (or rather races, since few of them can be considered animals) from Bastation mythology continue to live on, as many people become atheist or convert to others, the tales carry on. The stories about the livings and doings of these beings, and their interaction with humans, constitute the major part of Hellonian folklore. Even the helpful tomoub and nisse could turn into a fearsome adversary if not treated with caution and respect. Many of them blend into each other when their morals and/or place of residence are similar. When the folktales were collected and printed, the illustrators started to give shape to the creatures that had hitherto lingered in obscurity. The creatures underwent a metamorphosis and became concrete figures to the people of Hellona.
Perhaps most abundant are the stories about the race of trolls (Hellonian: trol). Hellonian trolls tend to be big, rocky, and slow to act. They are said to have a temperament like a bear--which are, incidentally, their favorite pets--good-natured when they are left in peace, and savage when they are teased. Trolls come in many different shapes and forms, and are generally not fair to behold. Trolls live throughout the land, dwelling in mountains, under bridges, and at the bottom of lakes. While the trolls who live in the mountains are very wealthy, hoarding mounds of gold and silver in their cliff dwellings, the most dangerous trolls live in lonely huts in the forest. While few trolls have female trolls, trollkoner, as wives, most possess a regrettable tendency to spirit away beautiful maidens, preferably princesses, who are forced to spin by day and scratch the troll's head by night. The trolls have their own king, called Cornellash, who lives inside the Ellashian Mountains with his court.
Even though trolls are often seen in a negative lights, trolls are nice if not teased, and can even be helpful to lost travelers. Trolls are not necessarily stupid, but need time to think. Many modern tales describe them in a more positive light, per example the book: Trollen en anderen wezens - verhalen voor elk by Jonathan Blaak has many detailed stories describing the lives of Trolls
The Witte Wieven are spirits of elven beings, they are often seen around hunnebedden or empty plains. These Mistflarden, or ghost-witches are dangerous and best be avoided. Although they are not necessarily evil, they are quickly angered if you endanger their territory. They dance around their claimed territory each new year's eve and only appear to humans if they pose a threat.
Some areas have been called Witte-Wieventempels. In the villages of Dorn, Evden and Teren, there are special worship places for this wise spirits. These places are hills were mist appears a lot of the time, which people saw as the arrival of the spirits. People leave offerings in hopes of receiving help from the Witte Wieven