Arzvan Republic

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Arzvan Republic
Aržvus Respublikas (Arzvan Language)
Republica Arzvanas(Rosalian language)
Coat of Arms
Motto: Bauvitūnis sočiemu naubilys
The vision to the perfect society
Anthem: Himnus
and largest city
Official languages Arzvan Language
Hautine Language
Ethnic groups 89% Arzvan, 10% Hautine, 1% Other Asuran, 1% Other
Demonym Arzvan
Government Semi Presidential Republic
 -  President of the Arzvan Republic Markus Kurdikas
 -  Prime Chancellor Robertus Brēdžias
 -  Prime Kaevha Indritos Bēlhamis
Legislature People's Hall
 -  Upper house Grand People's Hall
 -  Lower house Commoners' Hall
 -  End of the Carcosse-Arzvan Union 1919 
 -  58,340 km2
22,525 sq mi
 -  Water (%) 4.5
 -  2017 estimate 9,505,000
 -  2016 census 9,489,274
GDP (PPP) estimate
 -  Total $646.2 Billion
 -  Per capita $34,841
GDP (nominal) estimate
 -  Total $546.6 Billion
 -  Per capita $27,508
Gini (2015)22.4
HDI (2016)0.845
very high
Currency Arzvan Avira (AZA)
Date format dd/mm/yyyy
Drives on the left
Calling code +53

The Arzvan Republic (Arzvan: Aržvus Respublikas, Rosalian: Republica Arzvanas) is a sovereign nation located in Asura. It borders tir Lhaeraidd to the north, Vvarden to the west, Carcossica to the south and Midrasia to the north. The country is highly mountainous, being located in the central Asuran mountain range. The Arzvan Republic currently has 9.5 million people living in dense cities and sparse countryside. Currently, the Arzvan Republic is considered to be a small power in Asura, dwarfed by more powerful nations such as Midrasia, Aquidneck and tir Lhaeraid, whom the Arzvan Republic all share a border with.

Not much is known about the first people groups inhabiting the Arzvan Republic. The first documented groups of people to inhabit the area were the proto-Arzvanen who migrated deep from the heartlands of Sclavonia and into western Asura. It is speculated that the two people groups share common ancestors and a language family, however this has yet to be proven. Small states and chiefdoms formed along the Balžas river and plain. The small states and chiefdoms would form the proto-kingdoms of the early Arzvan period. Eventually, these small kingdoms were defeated by the expanding Fiorentine empire by the early first millennia, and the general region, known by many as Taurum from the time period, remained part of the Fiorentine empire until its demise several centuries suit.

The Arzvan Republic was incorporated into Carcossica in the late 17th century after a real union was formed years earlier before the integration happened. The modern Arzvan lands formed the three northernmost provinces of Carcossica, and was populated with a rich admixture of native Arzvan peoples, Carcosse, Aquidish, and Midrasian peoples. After the deadly Great war, nationalism and self-determination movements in the Arzvan Republic became widespread, leading to the proclamation of an independent Arzvan state in 1919 by Mažuryjes. A period of steady growth followed while still maintaining very friendly relations with Carcossica and other Asuran neighbors.

Although income levels are higher than the world average, the Arzvan Republic remains one of the poorest nations in western Asura. The Arzvan economy is mostly powered by the banking, finance and manufacturing sectors, with healthy contributions from the mining, farming and forestry sectors too. The Arzvan Republic is famous in the global scale for its manufacture of butter, which is centralized in the GrauŽinys region in the east of the Arzvan Republic, close to the border with Aquidneck and Midrasia. The Arzvan Avira serves as the nation's legal tender, which is mandatory for all transactions within the Arzvan Republic.


The Arzvan Republic is one of the few instances in Aeia in which a country does not have a short name. The name for the nation in the Arzvan language is simply referred to as Aržva [ˈarʒva], which may derive from the largest tribe of early Cataisuran migrants into the region. However, in Newreyan, the attributive adjective is used, with the "republic" being attached to its end. This is similar to saying "Midrasian Republic" or "Aquidish Kingdom", however, contrasted with the two former examples, there doesn't exist a "Republic of Arzva."



Ancient humanoid species first migrated into western Asura around 70,000 BC and 50,000 BC from Arabekhi or Majula, settling in the fertile lands of the western Asuran landscape. The early inhabitants of the land survived off hunting animals and foraging berries, plants and fruits from the environment. The hunter-gatherer culture that existed in western Asura would exist until the advent of agriculture around 10,000 years ago. Hunting equipment were discovered in numerous caves and ravines in the Arzvan Republic, along with several tools such as axes, knives an daggers. Similarly, furs and other clothing equipment were also uncovered in numerous locations in the Arzvan Republic. Contact between the early peoples and other groups of early humans are not known. It is believed that these early inhabitants were pretty much isolated from the rest of the world, with a very old and unique DNA haplogroup present in many of the remains.

The hunter-gatherer lifestyle in the Arzvan Republic subsided with the advent of agriculture around 10,000 years ago. By this time, some animals have also been domesticated. Granaries, mills and proto-towns and villages have all been found, especially along the Moris and Balžas River. It is believed that during this period, a population explosion occurred due to the increase in food and shelter supply. The once hunter-gatherer communities initially settled down periodically and moving only once every seven to eight years depending on the soil quality. The semi-nomadic life of the early inhabitants are commonplace throughout Asura around the same period, with soil qualities degrading over time, farmers had to occasionally move to another field or land to be able to farm and harvest again.

During this period, innovation and knowledge experienced a massive growth, as for the first time in history, more people did not have to make food in order to survive. The first evidence of genetic modifying through selective breeding and experimental breeding were first observed during this era too. The discovery of copper in the Arzvan Republic around 7,000 years ago furthered increased the effectiveness and durability of tools and weapons, and lead to the start of the three metals age in the Arzvan Republic. The rise of the copper during this period also gave birth to the first instances of pottery and sophisticated carvings that could be found in the Arzvan Republic. These pottery culture was named the Zagundaks culture. The Zagundaks culture is the suspected origin of the mysterious proto-writing found on stone tablets that date back to 5500 BC. The Zagundaks culture disappeared mysteriously sometime around the early 4th millennium BC, possibly due to a natural disaster such as a landslide or a massive flood.


Little is known whether the proto-Arzvan people that settled in the new lands would come into contact with other tribes and peoples, however, a nausikka-liidurian substrate exists within the Arzvan language, which makes contact with them very likely. Similar pottery styles, carvings and to an extent traditional song and dances could be linked towards the Nausikka-Liidurians. The original inhabitants of the Arzvan Republic are speculated to be the Kalnar people, which shares a common gene pool and heritage with ancient people groups in the area before the arrival of Cataisuran settlers in the third millennium BC. The Kalnar people have left numerous artifacts, ruins and some etchings on wood, stone and clay, some of which have been deciphered, which may have contributed to the development and reconstruction of ancient pre-Cataisuran languages in western Asura. Little is known to why the Kalnar mysteriously vanished after the arrival of the first Cataisuran settlers. A popular theory is that the Kalnar were quickly assimilated into Cataisuran life and culture, adopting their language and customs, as well as marrying the settlers. Linguists speculate that the Kalnar were the source of the oddities found in the Arzvan language, however with minimal evidence of the original Kalnar language and their grammar, this has been doubted.

Writing became widespread in the Arzvan Republic in the second millennium BC. The most common script at this point was the Gryžmaks-A script. The language of these inscriptions and carvings was old Arzvan, which was the lingua franca of the Arzvan Republic at that time. From the inscriptions, archaeologists are able to determine a three major periods in ancient Arzvan. The first period is marked by the widespread growth of small political entities that are lead by either a petty king or a warrior. Petty kings and warriors usually owned some land gained from conquests and forced land acquisition from the local populace. In 1000 BC, the banks of the Balžas and Moris Rivers became the home to many of the ancient Arzvan kingdoms. Early defense structures such as walls, dikes and towers were observed along the river, as foreign forces could use the river as an advantage to invade, ransack or pillage. The petty kingdoms and small political entities formed alliances and often declared war on neighboring entities, mostly over land disputes and war over resources and livestock. The population of the Arzvan Republic at this point stagnated, with some years even recording negative growth due to the rampant killings and invasions of numerous kingdoms.

The second period in ancient Arzvan was marked by the rapid expansion of several pre-Fiorentine kingdoms. The rapid growth was attributed to a variety of factors, for one, many small entities were subjugated to the greater forces and manpower of neighboring kingdoms with the motives of gathering more land and consolidating power. Eventually, the small kingdoms and political entities grew into fully fledged kingdoms with their own provinces, governors, and an ordained set of rules and laws. The political stability of the region during this period was more stable than the previous period, as the number of political entities in the region declined sharply. Scholars argue three major kingdoms formed between 600 BC and 400 BC: the Arvanis Kingdom, Adlak Kingdom and Govistu Kingdom, each of which were in a state of non-aggression with each other. Similar to the cold war, no major advances were done by the three kingdoms between the time period, although the three would often get into minor skirmishes with each other. Eventually, the Adlak Kingdom was split between the Arvanis Kingdom and the Govistu Kingdom due to the collapse of the imperial dynasty sometime around 350 BC. A massive revolt caused the imperial dynasty to falter and eventually flee the region. The Adlak and the Govistu fought a seven-year war for control over the territories left by the Adlak Kingdom. This war also generated several great Arzvan epics, most notably the epics of Artamis, and Warnismas, who was said to fight in seven year war.

The final period in ancient Arzvan began when the Fiorentine Empire based in what is present-day Midrasia invaded the Govistu Kingdom in 178 BC under the leadership of Gen. Iulius Brutus. The invasion of Govistu by the Fiorentine Empire forced the Govistu to broker an alliance with the Arvanis Kingdom in 177 BC. The treaty, known as the treaty of the two kings, was the last treaties to be signed before the fall of Arzvan into the Fiorentine empire. Forces of the Govistu and the Arvanis would hold off the expanding Fiorentine Empire for years. Political instability and the sheer numbers of the Fiorentine invaders would cause the Govistu Kingdom to fall in the summer of 171 BC. The Arvanis Kingdom had to fend off itself in one of the bloodiest battles the kingdom has ever seen. The battle of Mount. Ramlakis and the battle of the Dorma-Invictus would prove to be very costly and deadly to both sides. With the population of the Arvanis Kingdom in sharp decline, as well as a strong will by the Fiorentines to expand deep into western Asura, the Arvanis Kingdom collapsed in the winter of 165 BC, signalling the beginning of Fiorentine Arzvan.

During the reign of the Fiorentines in Arzvan, Fiorentine became the sole official language of the Arzvan Republic. The use of Arzvan or any other language besides Fiorentine was shunned upon, as it was associated with the uneducated peasants who only spoke Arzvan. Ironically, old Arzvan itself has a much more complex grammar and pronunciation when compared to Fiorentine. The Fiorentine Empire also made Arzvan a province of the empire, naming it Taurum. Fiorentine life in Taurum penetrated into every aspect of daily life, such as clothing, architecture, language and food. The Fiorentines also built numerous roads, aqueducts, forums, temples and amphitheaters in Taurum in an effort to further assimilate the Arzvan into Fiorentine culture. Governor of Taurum Maximus Augustus banned the outright use of Arzvan in 43 BC, as well as the singing and dance of traditional Arzvan songs and dances. This sparked a massive revolt and riot against Governor Augustus, who was sacked off his position as governor in the spring of 41 BC after the massive Nista riots. The fall of the Fiorentine empire in xxx AD made Arzvan fractured into several noble families who were granted the title during Fiorentine times again.

Middle Ages

The fall of the Fiorentine Empire meant that Arzvan was fractured into small kingdoms and chiefdoms once more. The earliest instances of writing coming from this period was the charter of King Žąlas, written in 876 AD. The charter describes the mutual friendship between the Kingdom of Čevlagas and the Holy Kingdom of Govistu. During the ninth century AD, several major alliances could be identified and grouped together. The union of the eastern Arzvan kingdoms was established in 894 AD in a treaty in Vendęgi. The eastern Arzvan union posed a major threat, especially to the smaller kingdoms to the west in the great plains and the northern regions. The eastern Arzvan union maintained cordial relationships with member states, conducting trade and ensuring a freedom of travel between kingdoms. This sparked the first pan-Arzvanist concept that would be adopted by Mažuryjes in the 20th century. The eastern Arzvan union would do minor skirmishes and battles with neighboring kingdoms, mainly due to a fight in the control of natural resources. In 916 AD, the battle of Taunas Field occured right outside the capital of the Kingdom of Saląni. The forces of the Kingdom of Čevlagas massacred the residents of Saląni, as well as committing other atrocities that were not permissible, even by their own standards.

This war was the cause of the rise of the west-north Arzvan confederation, which was established in 921 AD. The ongoing fears of another attack from the eastern Arzvan union forces prompted several notable kingdoms in the western half of the country to create a form of military and economic union to support one another in the case of another invasion by the eastern Arzvan union. The number of battles and wars in the years following the establishment of the west-north Arzvan confederation dropped significantly. The two unions maintained bitter relationships with each other, and only occasionally having dialogues with each other over the status quo. Each political union would be backed by several foreign forces during the years of this cold stance, further signifying the divide between the two unions. By 950 AD, the structures of these unions had evolved to become more of a loose confederation rather than a political organization. An emperor was elected by the kings and nobles of each respective union. This was codified into law by the passing of the charter of Mazdani in 973 AD, which established ground rules on the electing of an emperor, and the rights of constituent kingdoms in the Arzvan Empire, which was once the west-north Arzvan confederation.

After becoming a loose confederation, the west-north Arzvan confederation coexisted with the Arzvan Empire, although the Arzvan Empire encompassed all territory that once belonged to the west-north Arzvan confederation. The Arzvan Empire eventually became more centralized, with rules and edicts dictated by the emperor a must for kingdoms to obey. Taxes were collected not for the individual kingdoms, but for the empire as a whole. The status of each kingdoms' kings became more and more sedentary, with royal advisories appointed by the emperor to facilitate the communications between the constituent kingdoms and the capital, which was designated as the city of Kradas. The royal advisory body was an early stage of what was to become the grand council of governors in the 13th century. Eventually, the individual kings were dismissed of their ruling power in favor of becoming governors in their respective lands. The west-north Arzvan confederation was finally replaced with the Arzvan empire in the treaty of Desmana in 1273. During the same time, Rosalian invaders from what is present day Midrasia also threatened life in the eastern Arzvan union. A peace treaty was signed in 1286, with the Rosalian king being subordinate to the eastern Arzvan union.

The eastern Arzvan union, seeing that the Arzvan Empire had been established, rushed to form a similar political structure to that of the Arzvan Empire. Many kings rejected the idea of giving up their title as king in favor of becoming a governor in their own kingdoms. Many kingdoms seceded the eastern Arzvan union after the Kingdom of Čevlagas forced other kingdoms to follow the royal edicts of their king. Other kingdoms revolted against this decision, and some kingdoms waged wars against the Čevlagas Kingdom. The Čevlagas kingdom fought a series of battles with neighboring kingdoms of the east. Seeing the eastern Arzvan union was failing, the Arzvan Emperor Multantis II immediately ordered the invasion of Čevlagas and its vassal states. In the year 1281, the battle of Somas took place in Barnaulis, the capital of the Čevlagas Kingdom. With a war on four fronts, the Čevlagas kingdom surrendered to the ever expanding Arzvan empire. With the Čevlagas Kingdom conquered, the Arzvan Empire continued their expansion into other kingdoms that were once part of the eastern Arzvan union.

Gražminas palace, parliament of the old empire

With the entire Arzvan region unified, the Arzvan empire focused on rebuilding and increasing the prosperity of its subjects. Massive reconstruction efforts were done, especially in the eastern half of the country. The relative political stability of the Arzvan Empire meant that the amount of soldiers was decreased, and more funding went to the improvement of residents' lives. Between 1300 and 1400, the population of the Arzvan empire grew from 600,000 people to almost 1.2 million people. Due to this fact, cities became more populated and the need for better farming technologies increased. Trade with the outside world, especially Midrasia and tir Lhaeraidd to the north, coupled with a slight increase in taxes got the empire rich. During this period, the old imperial family was replaced with the Maironas. During the reign of Jakobus IV, the towns of Kradas and Adzymas were unified into one city named Kradzymas. Kradzymas became the official capital of the empire, and is still the capital of the modern Arzvan Republic. In 1645, the Arzvan empire was incorporated into Carcoissca as part of a succession crisis between the house of Maironas and the house of Braidas.

Carcosse-Arzvan Union

The treaty of Varnavas signed in 1645 marked the foundation of the Carcosse-Arzvan Union, a union encompassing the country of Carcossica and the Arzvan Empire. This real union meant that citizens of the Arzvan Empire became citizens of Carcossica too, and were subject to laws of Carcossica. Initially, many Arzvan were against the idea of merging the two nations due to fears of fading nationalism and the Arzvan language. The Carcosse Government passed very liberal laws when it comes to Arzvan nationalism and the use of the Arzvan language. In 1651, the Arzvan language was made an official language in Arzvan alongside Carcosse. In 1652, the Arzvan Empire underwent an administrative reform, in which the Arzvan Empire ceased to exist as a political entity, rather becoming three separate provinces of Carcosse-Arzvan. The provinces of Saukurīps, Kradzymas and Graužinys replaced the Arzvan Empire. This meant that the Arzvan Empire wasn't in a real union anymore, but more an integral part of Carcossica proper. Through this period, Carcosse customs, language and even way of life slowly entered Arzvan life. The once Alydian empire slowly became Ksaiist, and still remains one of two countries in Asura to have a majority Ksaiist population in the present day alongside Carcossica.

In 1694, a massive flood occurred in Kradzymas, which killed nearly 5,000 people. The Carcosse and Kradzymas governments invested money in Kradzymas to renovate the city and to build a functioning water management system. This was the beginning of the Arzvan baroque style of architecture. Every building in Kradzymas must strictly adhere to the baroque styles set by the government, and thus, the city ended up swallowing five times the funds allocated by the Carcosse government. Kradzymas would have to repay the debt to the Carcosse government over the course of a hundred years, and the final internal debt repayment was only done as late as 1824. Kradzymas became the icon of Carcossica, as many painters and designers would go to Kradzymas to view the city's new beauty. The newly renovated Kradzymas would serve as the center of business, government and administration in northern Carcossica due to its size and influence. Many peasants from surrounding lands would move into Kradzymas in search for a better life. In 1715, the first census of Kradzymas was done, which recorded 126,000 people living within city limits. Carcossica, as one of the major powers of Asura at the time, quickly became industrialized, with revolutionary ideas seeping into Carcosse manufacturing industries. Factories were built across the land, and Kradzymas eventually followed the ongoing trend.

Since the rebuilding of Kradzymas a few decades earlier, many buildings in Kradzymas remained empty as renovation in Kradzymas also doubled the housing capacity of the city in hopes of becoming a major trade center. The plan succeeded, and many low skilled laborers would occupy these homes. The newly built factories of Kradzymas contribute significantly to the income of Kradzymas, and its ability to pay its debt to Carcossica. In 1735, the third census took place, which recorded a population of nearly 250,000 people, almost doubling in size from the 1715 census. The rate of urbanization in the Kradzymas province was much faster when compared to the other two Arzvan provinces of Carcossica. Advances in medicine and food technology prevented the deaths of thousands of people, as well as prolonging the life of many. Thus, a population boom in Kradzymas was expected by many demographic experts. Many laborers, especially those just arriving, were relocated to Taglavikas in Graužinys or Vandamis in the west. The spreading of the laborers by the Carcosse government was to ensure that overcrowding did not happen in Kradzymas and its surrounding suburbs.

Ksaiist teachings was spread in the new Carcosse provinces, slowly converting the Alydian populace into Ksaiist teachings. Numerous temples were built in accordance with the rise of Ksaiist membership in the new provinces. In 1738, the Ksaiist act was passed, which tried to convert more Arzvan into the Ksaiist faith. By around 1740, half of the population of Arzvan were Ksaiist, with the remaining half being Alydian. The spread of the Ksaiist faith into traditionally Alydian soil sparked massive outrage from the Alydian branch in Arzvan, as well as several foreign nations. In 1742, several Alydian priests protested the Carcosse government in order to stop the spread of the Ksaiist religion in Arzvan. The protests were highly ignored, and the spread of the Ksaiist religion continued. In 1755, Kradzymas became majority Ksaiist, and many Alydian churches were transformed into Ksaiist temples. In 1761, the grand Kaevha council of Arzvan was established as an official body of religious officials in Arzvan.

Nineteenth century

Nationalist and pro-independence movements in Arzvan started popping up in the early 1800s. Groups such as the pan-Arzvan youth congregation and the all-Arzvan congress were established in 1802 and 1806 respectively. Originally the Carcosse government allowed the existence of such groups, as they advocated for the well-being of the Arzvan people as a whole. The secret resistance to Carcosse rule began in the 1811, with small demonstration outside the governmental palace in Kradzymas demanding a right to self determination for the Arzvan people. No further action was done by the central government in Carcossica, as the demonstrations could be dispersed easily with local forces only. The pan-Arzvan youth congregation and the all-Arzvan congress were merged into one over arching group called the all-Arzvan congregation, which sought to contain all aspirations from all Arzvan people who agreed with their ideals. Some Arzvan were gainst the idea of an independent Arzvan state, as the benefits under Carcosse rule has been tremendous to them, with the most notable example being the renovation of Kradzymas.

Concepts such as the right to self determination and the right to determine one's future from other enlightenment era thinkers in Asura fueled the all-Arzvan congress to finally reach out into the outside world for help in determining the right of the Arzvan people as a sovereign nation. In 1819, the all-Arzvan congress was deemed a separatist movement by the Carcosse officials, and was slowly dispersed, with old members being rehabilitated for further integration into everyday Arzvan-Carcosse life again. In 1824, the first unions and workers' interest groups started showing up in Arzvan, advocating the rights of workers in pay and rest. The unions became strong political factors in determining regulations and laws regarding businesses and factories. The Galuška demonstrations starting from December of 1827 and continuing into February of 1828 demanded fair pay and sane work hours for the workers. The demonstrants looted many factories, especially those owned by unfair business owners, and burned goods that were ready for sale. This was the base of the fair pay act of 1828 in Arzvan, as minimum wages and work hours being loosely controlled by the government to avoid a similar riot in the future.

After the riots, the economy of Arzvan continued to rise quickly at a steady pace. Arzvan was slowly catching up in income levels with other Asuran nations. Due to the slow and gradual increase in income levels, a booming middle class emerged from what was then low skilled laborers and peasants. The new middle class would be a driving factor in the Arzvan economy, especially consumed goods. The consuming power of the middle class grew along with the rise of income and productivity. Throughout the three provinces, new industrial complexes and natural resources extracting sites were built, further accelerating the speed of growth of the Arzvan economy. Arzvan goods were being shipped off into other Asuran nations, as well as the new world and Yidao, although the volume of trade was really minuscule. Technological advances in the steam and oil engines were crucial to the reduction in manpower needed to run a factory, which freed up more workers. Between 1835 and 1845, the population of Kradzymas actually declined by 20,000 people, as these people migrated into other areas of Arzvan as well as Carcossica due to the decrease in worker demand.

The newly found Arzvan defense corps in 1847 would be the first coordinated Arzvan defense body, under the rule of the Carcosse army. The corps mainly focused on the Arzvan region, as well as employing Arzvan males into the corps.

Great war

The Arzvan Republic suffered greatly from the great war. Many Arzvan died in the western fronts of the great war against Cuirpthe and Lhedwin. The war greatly boosted the sense of Arzvan Nationalism among the youth. Pro-independence parties and groups were formed in Kradzymas and Šakumlas. Initially, the groups were forbidden by the Arzvan Unionist Government, formed after the great war to minister issues in the Arzvan Empire. However, by the 1910s, the nationalists have convinced the central parliament in Carcossica to consider independence for the state. A referendum took place, and independence was given in 1919. The newly created Arzvan Republic split peacefully with Carcossica.


Contemporary history


Various sights in the Arzvan Republic
Eastern Arzvan mountain range near Graužinys 
Išbrēdža valley, western Arzvan 
Forests outside Kradzymas 
Gustus National Forest, northern Arzvan Republic 

The Arzvan Republic is a small landlocked state located in the heart of western Asura, bordered by the Eastern Arzvan mountains whom it shares with Midrasia and Aquidneck, as well as western Arzvan mountain range which Vvarden and tir Lhaeraidd also border. These mountain ranges also serve as the borders between the Arzvan Republic and its neighbors. The Republic is also served by the Moris river which drains into the Asur sea, giving the Arzvan Republic sea access. With a mountain cover of over 60% and an average altitude of around 1247m, the Arzvan Republic is one of the most mountainous nations in Asura.

With a total land area of 56,495 km², the Arzvan republic is the xth smallest nation in Asura, and the xth smallest nation in Aeia. The total landmass of the Republic can be divided into four sub-regions with the central plains serving as the divide between the other three sub-regions. A majority of the population live in the central plains along the Moris river, with approximately half the population of the Arzvan Republic living within 20 kilometers of the Moris river. The three sub-regions of the Arzvan republic are the western Arzvan mountains, the great plains, the eastern Arzvan mountains, as well as the northern forests.

Being a small country, the Arzvan Republic is only divided among 10 regions. The 10 regions are grouped into four major geographic regions, which correspond to the four sub-regions of the Arzvan Republic. The Arzvan Republic's population density is not spread evenly, with half of the population living in the central plains. The mountain regions of the Arzvan Republic are mostly devoid of human habitation, spanning from the highest point of the Arzvan Republic, Mount. Azbenis at 3857 meters above sea level until the southernmost point of the Guljāks region in the eastern regions, as well as the Romažes mountain range in the western Arzvan mountain range. Although so, the Graužinys valley in the eastern Arzvan mountain range is a popular spot for butter and dairy producers, and the valley constitutes as one of the population anomalies in the Arzvan Republic.

The Arzvan Republic is located approximately halfway between the equator and the north pole, and the Arzvan Republic varies in temperature depending on the location. The central plains have mild summers and mild winters, the mountain ranges and the Graužinys valley have mild summers and cold winters, and the northern forests have a similar weather patterns with the central plains, although winters are much more cooler in the northern forests.


The majority of the Arzvan Republic has a temperate climate, with the mountain regions having a cooler climate. The distinct four seasons of the Arzvan Republic are caused by its location in the heart of western Asura, which causes continental winds to play a major factor in the development of weather all year round. The overall tendency of winds to blow fiercely through the central plains and capital city Kradzymas is very high, with strong winds of speeds greater than 100 km/h occuring once every six months or so. The winds that blow through the central plains region also causes the region to be colder or warmer than other regions in the Republic by as much as four degrees centigrade. The general low-lying plains of the central Arzvan Republic greatly contrast to those in the mountain regions. Winds from the mountain region generally contain raindrops which causes rain to pour down throughout the Republic and even into neighboring nations. Although situated halfway between the equator and the north pole, the Arzvan Republic does not utilize daylight saving time, with the claimed effects of DST diminishing with each coming year. It was scrapped in 2014 when the clocks changed for the last time in October. The length of the day in the Arzvan Republic varies by as much as other nations situated in the same latitude.

Generally speaking, the Arzvan Republic has a continental climate, with oceanic (Cfb) and warm-summer humid continental (Dfb) scattered throughout the Arzvan Republic. Subartic and tundra-like climates exist within the Arzvan Republic, and take up most of the mountainous regions of the Republic. Precipitation is great in these regions, with snow being the most common form of precipitation. There exists minimal vegetation in the tundra regions of the Arzvan Republic, and are mainly used as a nature reserve or observation post for researchers. Temperatures in the Arzvan Republic therefore greatly vary depending on the location, especially the western mountain region, in which the weather may mimic arctic-like conditions near the peaks of the mountains. Temperatures vary from an average of 10°C (50°F) in January to as high as 20°C (68°F) in summer months. The daily mean illustrated here is true for cities located in the plains region.

The coldest temperature on record within the Republic was in the small town of Šaras, where temperatures plummeted to -31°C in 1958. The highest on record was recorded in Kradzymas, where temperatures soared to over 38°C in the summer of 1995. Temperature averages in the Arzvan Republic sync with those of other Asuran nations, especially Midrasia and Sarpory and Venmia. The similar temperatures and weather patterns throughout western Asura has made it more livable than that of Lhedwin or Vynozhia, and the reason why there are more people living in western Asura than the entire Vynozhian population.

The Arzvan Republic also receives an average of 600 and 900 mm of precipitation each year, which consists of snow and rain, and to some extent hail. Snow and supercooled droplets can accumulate in tree crowns and cause damage to trees. The trunks of pine trees can break under the weight of a snowloaded crown, and deciduous trees can bend permanently. The snowload of a tree is typically 100–150 kg per one meter tree trunk, but the heaviest measured snowload of a spruce was over 3000 kilograms. The northern forests are a hot zone for this event to occur. Many residents stay clear of the forests during winter months in fear of trees breaking under the weight of the accumulated snow.

Climate data for Arzvan Republic Average (1938-2005)
Month Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Year
Record high °C (°F) 15.9
Average high °C (°F) 12.5
Daily mean °C (°F) 9.7
Average low °C (°F) 5.7
Record low °C (°F) −31.0
Source: Arzvan National Weather Institute


The biodiversity ranking of the Arzvan Republic sits in the middle of the list, with a somewhat diverse selection of plants and animals, although not as diverse as the ones found in some tropical nations such as Indragiri, Ajerrin, and Songdang. Generally, the Arzvan Republic is split in two major zones: the eastern zone and the western zone. Plants and animals in the western zone are more similar to the ones found in Vvarden and Bevenia, and those in the eastern zone are more similar to the ones found in Midrasia and Aquidneck. The mountain ranges that define the border of the Republic with neighboring nations are the cause of this divide, with animals being unable to cross the treacherous terrain, as food was already plentiful within each zone.

The Arzvan Republic is home to a variety of animals, some of which are endemic to the Republic. The Arzvan mountain deer, the red deer and the owl are bountiful in the Arzvan Republic. The red deer is a common animal throughout western Asura, and could also be found in Midrasia, Aquidneck, and S-V. Mountain wildlife in the Arzvan Republic is most notable in the western ranges, where Arzvan mountain deer, brown bears, and ibexes roam the mountain ranges freely. The populations of these animals are steadily rising, due to a variety of mostly external factors, such as the ban on hunting the said animals, and the creation of numerous animal shelters deep within the homes of these animals.

Many argue that this biodiversity is being threatened with the rise of industrialization in more rural areas, and the need for more resources. Mines have been found to be operating illegally in the western mountain ranges, potentially spewing out harmful substances which could harm the wildlife and the local population residing near the mines. In addition to the illegal mines, global warming has contributed part to the destruction of habitats. Experts fear that these animals could become extinct in the wild in the next hundred of years if current trends continue and if nothing is done towards the conservation of the species.

The country now has 7 major protected sites, with the largest being the western Arzvan national park and the Graužinys valley national park in the east. Conservation efforts have mostly been done by private parties and international organizations during the past. In 2016, the Arzvan Republic opened its first national park in over 40 years in the northern forests, signalling an end towards government negligence of biodiversity conservation.

Geology and Hydrology

Since the last ice age, most of the Arzvan Republic has been ice-free except for the peaks of some mountain ranges. The receding ice sheets of the last ice age has brought great geological and hydrological impacts on the terrain and contour of the Arzvan Republic. The numerous valleys and deep ravines contained within the western and eastern mountain ranges are a result of the melting ice sheets that once covered most of Asura. These valleys also harbor countless streams, brooks, and tiny rivers, which most flow towards Kradzymas. The glaciers contained in the mountains still provide many with clean drinking water, and are a source of most of the rivers in the Republic. The valleys also provide picturesque views, and are a major tourist attraction in the Republic.

The Arzvan Republic mainly falls under only one river basin which eventually flows into Sarpory and Venmia. Through the Moris river, the Arzvan Republic could access the sea through Sarpory and Venmia.